These are Assets I created on Cinema4D for my final project. The idea is to create a Virtual reality of Venice using an Oculus Rift. each building and object was built with Venice in mind so structures like the monument bridge was built as a replica with small changes to make it low poly, while some buildings like the games, clothes and houses were mostly made through general building shapes and layouts. The lights on the street lamp was tricky to create but i managed to create a nice light effect by adding a glowing orb inside the lamp box which is has low opacity to be able to show the light inside, sadly we may not be adding the glow to the final animation since the render takes a very long time to take and may not be done in time for the final show.
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